You’re in the right place! I’m Daan, also known as Turbo Hermit. I stepped away from a full-time technical job in games to find out more about narrative design with you instead. I create game design and storytelling resources for game makers of all disciplines and experiences. Together, we’ll be exploring concepts like:
- Interactive Fiction
- Systemic Design
- Branching & Procedural Narrative
- Other complicated-sounding terms that will be soon as clear as day.
All content here is beginner-friendly, but for experienced game makers: don’t worry! You’re likely to pick up some useful tips and tricks as well. Looking for a specific subject to level up? Try the search button in the header. Otherwise, you can start reading the latest posts down here.
Latest Blog Posts
Creatively Antsy
Read Now!: Creatively AntsyDo you know that feeling of giddy nervousness that comes with inspiration? As though you’re bursting at the seams with creativity, but can’t manage to point in the direction you want? Well, I’m practically vibrating with the stuff right now, so let’s talk about it! Also, there are cat pictures, so stick around!
Beyond Reasonable Doubt
Read Now!: Beyond Reasonable DoubtHey friendos! January flew by for me. It feels like someone pressed the fast-forward button for a bit too long. Anyway, the year is well underway now and with that comes some apprehension regarding the game industry. Am I still on the right path? Today we’ll talk about doubt and breaking the mold. Content warning: […]
Fall Through the Craques
Read Now!: Fall Through the CraquesJanuary is already almost over. Is it just me or did that go by way too quickly? Either way, I got a bunch of stuff done so let’s dive into it! This week we’ll touch briefly on many different subjects, including crunch and pie charts.
The Prophetic Power of Comedy
Read Now!: The Prophetic Power of ComedyIt’s been nice being holed up in my little nest this winter. The weather has been pretty surprising the past week, with constant freezing temperatures. Supposedly because of climate change, which doesn’t bode well for the future. Speaking of the future, that’s the theme for this week! Last week I played Daybreak with some friends.