You’re in the right place! I’m Daan, also known as Turbo Hermit. I stepped away from a full-time technical job in games to find out more about narrative design with you instead. I create game design and storytelling resources for game makers of all disciplines and experiences. Together, we’ll be exploring concepts like:
- Interactive Fiction
- Systemic Design
- Branching & Procedural Narrative
- Other complicated-sounding terms that will be soon as clear as day.
All content here is beginner-friendly, but for experienced game makers: don’t worry! You’re likely to pick up some useful tips and tricks as well. Looking for a specific subject to level up? Try the search button in the header. Otherwise, you can start reading the latest posts down here.
Latest Blog Posts
Heroes of Might and That Magic Feeling
Read Now!: Heroes of Might and That Magic FeelingWe’re doing something a little different today. I want to do a little analysis on one of my favorite games of all time. In the process, we’ll look at the legacy baggage of older games, Advance Wars and a prototype I made a thousand years ago.
What Is A “You” Story?
Read Now!: What Is A “You” Story?A Michael Bay movie has explosions, a Miyazaki movie has beautiful nature and delicious-looking food, a Wes Anderson movie has off-beat pacing and vintage colors. These are all components that make up their respective signature styles… But how does one get to that point? How does an artist find their own voice?
Creatively Antsy
Read Now!: Creatively AntsyDo you know that feeling of giddy nervousness that comes with inspiration? As though you’re bursting at the seams with creativity, but can’t manage to point in the direction you want? Well, I’m practically vibrating with the stuff right now, so let’s talk about it! Also, there are cat pictures, so stick around!
Beyond Reasonable Doubt
Read Now!: Beyond Reasonable DoubtHey friendos! January flew by for me. It feels like someone pressed the fast-forward button for a bit too long. Anyway, the year is well underway now and with that comes some apprehension regarding the game industry. Am I still on the right path? Today we’ll talk about doubt and breaking the mold. Content warning: […]